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Nine Sols vs ENDER MAGNOLIA: Bloom in the Mist

See how two games stack up across what matters most to you.

Side-by-side Comparison

Nine SolsENDER MAGNOLIA: Bloom in the Mist
Weight
importance
Story & NarrativeDepth, writing, characters87
CombatMechanics, feel, challenge96
ExplorationFreedom, secrets, rewards77
Co-op ExperienceMultiplayer, teamwork11
DifficultyChallenge, learning curve84
World DesignImmersion, atmosphere87
Build / Playstyle VarietyCustomization, options45
Session LengthHow long typical sessions are1-2 hrs45-90 min

Short answer

Both games put narrative and art above all, but they split on friction. Nine Sols is a Taopunk duelist that demands deflection mastery; Ender Magnolia is a forgiving gothic tragedy about bonds. If you want combat skill to amplify the story's payoff, choose Nine Sols. If you want emotion without combat stress, choose Ender Magnolia. Each respects your time differently, so let the kind of journey you crave decide.

Deflect or drift: the friction between you and the feels

At first glance, Nine Sols and Ender Magnolia share a family: both are 2D adventures where story and art direction come first, both nestle inside the metroidvania frame, and both invite you to care about the characters. The fork in the road is how much resistance sits between you and those emotions.

Nine Sols treats every fight as a conversation where you must learn to speak deflection fluently—parries, talisman detonations, and precise rhythm. The narrative payoff is wired into that mastery; you earn the story by earning your skill. Ender Magnolia, meanwhile, pulls you through a misty industrial ruinscape with a gentle hand.

Its Homunculus companions do the talking, its combat asks for variety rather than virtuosity, and its atmosphere wraps around you like a blanket. The same emotional destination, two very different climbs. One makes you sweat for every cutscene; the other lets the melancholy wash over you. Decide what kind of distance you want between your heart and the screen.

Choose Nine Sols when mastery is the story

Nine Sols rewards you for being stubborn. Its Taopunk world—talismans, shrines, orbital tech—is unlike anything else in the genre, and it asks you to match its uniqueness with your own focus. The combat is precise and distinctive, closer to Sekiro than Hollow Knight: every boss late in the game demands deflection mastery, and while a story mode slider offers relief, the intended path is a steep skill wall.

If you are the kind of player who wants to feel the story through your fingers, who wants each victory to mean something because you earned it, Nine Sols delivers a rare narrative weight. The characters grow on you, the cinematic plot pulls you forward, and the world interconnects satisfyingly even if gating is directed. Your builds—a talent tree, jade loadouts—adjust the feel, but the core kit stays focused, so your growth is personal, not loadout-based. This is the game for those who believe that the struggle is part of the tale, and that the triumph should ring like a perfectly timed parry.

Choose Ender Magnolia when the journey should soothe

Ender Magnolia is the gentler path, and it is not ashamed of it. The game is deliberately more forgiving than the genre norm, with tunable assist options that let you shape the challenge to your mood. Its emotional arc comes through character vignettes and the bond between Lilac and the Homunculi—a quiet, affecting story that does not demand combat stress as the price of admission. If you prefer shorter sessions and steady, relaxed progress, this is your companion.

The map is dense and interconnected, with generous fast travel and clear tracking, so exploration never becomes a chore. Your build variety comes from swappable Homunculus skills and relics, giving you real room to play around without requiring frame-perfect timing. Mili's score and the fog-wreathed industrial ruins create a strong, unified mood that carries you through. You still fight, but the pressure rarely forces you to master anything.

This is the game for players who want to feel deeply without having to earn the right to cry, who would rather collect and swap companions than time parries, and who believe that a gentle tragedy can be just as moving as a hard-won duel.

Key facts, side by side

Nine SolsENDER MAGNOLIA: Bloom in the Mist
Release date2024-05-282025-01-22
DeveloperRedCandleGamesAdglobe
PublisherRedCandleGamesBinary Haze Interactive
Steam platform supportPC · macOSPC
Price (USD)$29.99captured 2026-08-13$13.74 (45% off)captured 2026-08-13
Main-story length~21.7 hrs (collected estimate)~17.2 hrs (collected estimate)
Steam player reviews94.4% positive (44,653 reviews)captured 2026-08-1395.4% positive (18,521 reviews)captured 2026-08-13
Critic score (Metacritic)84/100 (20 critic reviews)84/100 (25 critic reviews)
Difficulty7.8/10 (hard)3.3/10 (easy)

Main-story figures are collected playtime estimates (captured 2026-08-16), not exact completion times.

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