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Hollow Knight: Silksong vs Nine Sols

See how two games stack up across what matters most to you.

Side-by-side Comparison

Hollow Knight: SilksongNine Sols
Weight
importance
Story & NarrativeDepth, writing, characters78
CombatMechanics, feel, challenge99
ExplorationFreedom, secrets, rewards97
Co-op ExperienceMultiplayer, teamwork11
DifficultyChallenge, learning curve98
World DesignImmersion, atmosphere98
Build / Playstyle VarietyCustomization, options54
Session LengthHow long typical sessions are1-2.5 hrs1-2 hrs

Short answer

Hollow Knight: Silksong is the expansive hand-drawn metroidvania, offering dozens of hours of exploration and acrobatic combat, while being one of the hardest mainstream releases of several. Nine Sols trades scale for density, delivering a compact 20-30 hour arc with a cinematic story, Sekiro-style deflection combat, and a taopunk world. Your choice depends on whether you prefer freedom to explore and movement-driven duels or a tightly directed, emotionally resonant journey focused on mastering deflect-talisman rhythm.

The Size of the Canvas vs. the Weight of the Story

The moment you choose between Hollow Knight: Silksong and Nine Sols, you are really deciding what you want your next metroidvania to be about: the size of the world you will lose yourself in, or the emotional resonance you will carry after the credits roll. Silksong is the bigger exploration large-scale, a kingdom named Pharloom that is enormous and dense with secrets, offering wide freedom in route order and dozens of hours of traversal driven by Hornet's speed, tools, and crest builds.

Its duels are intense and technical, leaning on acrobatics and platforming challenge, and its environmental storytelling and quest vignettes carry a surprising melancholy, told with the series' trademark obliqueness. Nine Sols, by contrast, is the tighter, more story-driven duelist. It presents a full cinematic plot with characters you grow attached to, narrative weight rare for the genre, and a combat rhythm built around deflect and talisman, closer to Sekiro than Hollow Knight.

Where Silksong gives you a vast canvas, Nine Sols gives you a focused, emotionally landing arc that asks for mastery of a precise, distinctive rhythm.

Choose Silksong for the Freedom and Scale of Pharloom

Hollow Knight: Silksong is the choice when you want a huge world built for dozens of hours of exploration, where route order is largely your own and secrets are dense enough to reward constant detours. You will spend long sessions moving through hand-drawn environments that form a cohesive kingdom design, supported by Christopher Larkin's score, and you will be asked to overcome some of the hardest mainstream encounters of several, including boss gauntlets that test both your reflexes and your builds.

Crests and tool loadouts enable different styles, though not the breadth of a buildcraft-first game, but the movement-driven combat and platforming challenges are the real draw. If you value the freedom to go where you please, discover lore through environmental storytelling, and feel the melancholy of a world told through oblique quests, Silksong rewards that patience with an exceptional sense of immersion.

It is the grander journey, the one that will keep you occupied for dozens of hours, but it asks you to accept that the narrative will remain hidden in the details rather than delivered through cinematic cutscenes. For players who prefer to carve their own path, Silksong is the clear fit.

Choose Nine Sols for the Taopunk Duel and Its Structured Tale

Nine Sols is the choice when you want a story with emotional impact as much as you want gameplay, and when you prefer a deflection rhythm over dodge acrobatics. Its combat is precise and distinctive, built around deflect-and-talisman mechanics that demand mastery for late-game bosses, yet a story mode slider offers relief if the challenge becomes too steep. The world is also unlike anything else in the genre, a taopunk blend of talismans, shrines, and orbital tech that feels completely fresh, even if its zones interconnect with more direction than Silksong's open routes.

You will get a compact 20-30 hour arc that is tightly paced, where plot and characters are front and center, giving you a reason to push through those brutal fights. The talent tree and jade loadouts let you tweak your play feel, but the core kit stays centered on that one rhythmic loop, which you will find either mesmerizing or limiting depending on taste. If you want a metroidvania that feels like a cinematic duelist's story, where the narrative weight is rare for the genre and the world is refreshingly original, Nine Sols delivers that experience with focus. It is the denser, more story-driven journey, and it rewards players who crave emotional payoff and a distinctive, directed challenge.

Key facts, side by side

Hollow Knight: SilksongNine Sols
Release date2025-09-042024-05-28
DeveloperTeam CherryRedCandleGames
PublisherTeam CherryRedCandleGames
Steam platform supportPC · macOS · LinuxPC · macOS
Price (USD)$19.99captured 2026-08-13$29.99captured 2026-08-13
Main-story length~28.2 hrs (collected estimate)~21.7 hrs (collected estimate)
Steam player reviews89.4% positive (418,293 reviews)captured 2026-08-1394.4% positive (44,653 reviews)captured 2026-08-13
Critic score (Metacritic)90/100 (49 critic reviews)84/100 (20 critic reviews)
Difficulty8.9/10 (punishing)7.8/10 (hard)

Main-story figures are collected playtime estimates (captured 2026-08-16), not exact completion times.

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