Games like Return of the Obra Dinn
Discover new adventures that match what you love.

MysteryPuzzleStory RichSingle Player
An insurance investigator boards a ghost ship with a corpse-rewinding pocket watch and must name all sixty souls and their fates. Lucas Pope's 1-bit dithered masterpiece is deduction at its purest - no hints, no pity, just logic closing like a trap.
Similar-game research
In Return of the Obra Dinn, you board a drifting ship as an insurance investigator, watching death vignettes to deduce the crew's fates. The games below shift your approach: from observing scenes to listening to testimony, solving environmental puzzles, facing supernatural events, or making choices in a historical setting.
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The Case of the Golden Idol
PuzzleMysteryStory RichPublic similarity
- Why it's similar
- You watch a death vignette and match the crew; in Golden Idol, you inspect a crime scene and infer relationships from details. Each time you link scattered clues into a full event, then identify the culprit and the method.
- Choose it when
- Preferring to pore over written evidence word by word, willing to give up the time-loop audio identification for denser textual clues.
- But
- Golden Idol splits the story into standalone cases with explicit text and fill-in-the-blank reasoning, requiring you to write answers rather than rely on recall. Obra Dinn's vignettes are a linear timeline; Golden Idol offers non-linear scenes by location and era, pushing textual analysis over visual memory.

Her Story
MysteryNarrativePuzzlePublic similarity
- Why it's similar
- Watch video clips and use details from each to piece together a larger narrative, cross-referencing information and making logical connections to uncover the truth.
- Choose it when
- Spending time searching a video database and watching interview clips, accepting a fragmented narrative with no final roster.
- But
- Her Story has no explicit deaths or list to complete; you decide which clips matter and dig via search terms. Obra Dinn's deduction has a clear target, while Her Story is more open-ended, with clues in dialogue nuances and no checklist to validate progress.

Lorelei and the Laser Eyes
PuzzleMysteryNarrativePublic similarity
- Why it's similar
- Inspecting scenes and objects in Return of the Obra Dinn parallels examining environments in Lorelei and the Laser Eyes, where solving handcrafted puzzles through close observation and logical linking drives progress.
- Choose it when
- Trading the open-ended spatial deduction of identifying 51 crewmates for a dense web of handcrafted riddles inside a surreal manor.
- But
- Lorelei's puzzles are more abstract and varied, involving symbols, light, and room layouts, while Obra Dinn's focus on identity. Lorelei's story is non-linear and fragmented, requiring active exploration rather than following a timeline. No death vignettes, just environmental clues.

PARANORMASIGHT: The Seven Mysteries of Honjo
NarrativeMysteryHorrorPublic similarity
- Why it's similar
- Investigate the Obra Dinn's crew by interviewing passengers and using a book to deduce identities, whereas in PARANORMASIGHT you investigate an urban legend, converse with suspects, and strategically use curses to manipulate or defend, both requiring careful information management and pivotal choices.
- Choose it when
- Readers who prefer dialogue-heavy branching narratives and strategic deduction over visual scene exploration, accepting repeated playthroughs to unravel a curse-based mystery.
- But
- PARANORMASIGHT is a visual novel with multiple character perspectives and a curse system that alters the story at key moments. Obra Dinn's deduction is static, while Paranormasight has branching endings and your choices lead to different consequences.

Pentiment
NarrativeStory RichChoicesPublic similarity
- Why it's similar
- As you observe characters and piece together clues from conversations and the environment, your deductions directly determine the outcome of the story, just as identifying each crew member's fate on the Obra Dinn reveals the sequence of deaths.
- Choose it when
- Preferring long-term decisions in a complex social web, willing to set aside spatial deduction for narrative weight across generations.
- But
- Pentiment places you in a living community over 25 years, with choices affecting relationships and the town's fate long-term. Obra Dinn's deduction is confined to a ship, while Pentiment introduces evolving social contexts and moral dilemmas.