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Games like Portal 2

Discover new adventures that match what you love.

Portal 2
Your base game
PuzzleCo-opStory Rich

Still the most perfect game ever assembled: portals, gels and momentum teach themselves while GLaDOS and Wheatley deliver gaming's funniest script, and the co-op campaign remains the gold standard for two-brain puzzling. Fifteen years on, nothing about it has aged a day.

Similar-game research

In Portal 2, you solve test chambers by placing portals to navigate spaces and redirect beams, constantly reassessing the environment. The games below shift that puzzle-solving into different interactions: perspective tricks, rule rewriting, or nested worlds, offering distinct challenges that test your spatial reasoning and adaptability in fresh ways.

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The Talos Principle 2
1

The Talos Principle 2

PuzzleExplorationStory Rich
Public similarity
Why it's similar
You scan a chamber for gadgets and obstacles, then place tools within the facility's limits to reach the exit; when blocked, you reassess the layout and available devices to find a new route.
Choose it when
You prefer scouring sprawling environments for hidden paths and lore, and you accept a longer narrative with multiple endings rather than closed single-room challenges.
But
The Talos Principle 2 introduces gravity manipulation and mind transference, with puzzles of varying difficulty. You explore a larger world while making philosophical choices that influence a branching story.
Superliminal
2

Superliminal

PuzzleAtmospheric
Public similarity
Why it's similar
You study how an object's apparent size or distance shifts with your viewpoint, then use forced perspective to enlarge or shrink it, so it can serve as a step or trigger a switch, opening the path.
Choose it when
You are drawn to puzzles that make you question what you see and are comfortable deriving solutions from optical tricks rather than spatial tools like portals.
But
Superliminal removes the portal gun; every puzzle relies on changing your observation point to alter object properties. The connected dream spaces have no test-chamber walls, and solutions come from adjusting your own perspective instead of planning portal placements.
The Witness
3

The Witness

PuzzleExplorationMystery
Public similarity
Why it's similar
You scan the environment for cues, such as wires or shapes, then map them onto a panel's maze by walking and adjusting your view to match clue and solution.
Choose it when
Those who trade the structured, sequential puzzle rooms of Portal 2 for unstructured exploration across a large island, accepting more wandering and environmental observation in exchange for a more open-ended challenge.
But
The Witness' puzzles are all on flat panels, but you must interpret the surrounding world for rules. With over 500 puzzles, there's no time pressure; you explore an open island at your own pace and choose which puzzles to tackle.
Baba Is You
4

Baba Is You

Puzzle
Public similarity
Why it's similar
You push word blocks to alter the level's rules, such as turning "wall" into "push", redefining what blocks you or what you need to reach, then you plan your move sequence around the new definitions.
Choose it when
You will spend more time rearranging the rule blocks to redefine what each object means, and accept spending less time on physics-based spatial puzzle solving in a 3D environment.
But
Baba Is You uses top-down block-pushing where every rule is editable. Puzzles hinge on logic and rule manipulation rather than spatial physics, and the 200+ levels are quick but mentally demanding.
COCOON
5

COCOON

PuzzleAdventureAtmospheric
Public similarity
Why it's similar
You carry a glowing orb that contains a whole world, leap between the outer world and the orb's inner realm to reposition objects or activate switches, solving nested puzzles that affect both layers.
Choose it when
Trading the fast-paced combat of Portal 2 for the deliberate exploration of nested worlds, you'll spend more time carefully positioning orbs and less time in direct confrontation.
But
COCOON's top-down perspective changes spatial reasoning, and the core is a nested-world mechanic: each orb is a portable level with its own unlockable ability. You also face guardian battles, adding an action layer absent from Portal 2's tests.

Broader alternatives you might enjoy

Shortlists for these games

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