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Games like My Time at Portia

Discover new adventures that match what you love.

My Time at Portia
Your base game
Life SimCraftingRPGSingle Player

The workshop-builder that started Pathea's series: rebuild your father's workshop in a bright post-apocalyptic frontier town, taking commissions, mining ruins for relics and courting a large cast. Slower and jankier than its successor Sandrock, but the town charm that made the formula famous starts here.

Similar-game research

In My Time at Portia, you rebuild a workshop by gathering materials, crafting commissions, farming, exploring ruins, and forming relationships around town. The alternatives below move that routine toward island travel, multiplayer building, or survival management, changing how much time goes to commissions, combat, and daily upkeep.

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Grow: Song of the Evertree
1

Grow: Song of the Evertree

FarmingSandboxRelaxing
Public similarity
Why it's similar
Craft world seeds through alchemy, then cleanse, plant, and gather in the generated areas while building a town to attract residents; the resource loop and expansion pace mirror running a workshop and fulfilling commissions.
Choose it when
Prefer generating fresh worlds and exploring unknown terrain, and can give up combat-heavy and production-line gameplay.
But
A world tree adds varied biomes per seed, and exploring caves and puzzles replaces combat; residents move in based on quests and gifts rather than workshop upgrades.
Summer in Mara
2

Summer in Mara

FarmingAdventureRelaxing
Public similarity
Why it's similar
Maintain your island by planting crops and crafting tools, then sail to explore the archipelago; the loop of gathering, crafting, and upgrading your boat parallels workshop routines.
Choose it when
Want to spend most sessions sailing and managing your island, and can set aside combat and heavy workshop production.
But
The map is a chain of islands, sailing replaces land exploration, and there's no combat; time pressure is lighter, progressing via quests and boat upgrades.
Cattails: Wildwood Story
3

Cattails: Wildwood Story

FarmingSimulationCute
Public similarity
Why it's similar
Establish a settlement, hunt prey and gather herbs, then recruit cats, expand territory, and defend against intruders; the loop of resource management, socializing, and base building mirrors workshop and town management.
Choose it when
Ready to invest time in hunting and defense while managing a growing cat colony, and can leave behind human workshop production.
But
You play as a cat using smell to track prey and pounce; combat is more frequent, and you can bring a buddy who levels up. A dangerous mine offers valuable resources with harder challenges.
Stranded Sails - Explorers of the Cursed Islands
4

Stranded Sails - Explorers of the Cursed Islands

FarmingAdventureSurvival
Public similarity
Why it's similar
Maintain a camp by planting and cooking, then explore islands for resources and activities; managing energy and supplies mirrors the gathering and crafting loop of the workshop.
Choose it when
Prefer exploring multiple islands and managing camp and crew relationships, and can give up combat and extensive workshop production.
But
The open archipelago requires foot and boat exploration with a linear quest line; no combat, but you care for crew by decorating their shacks to build relationships and earn perks.
Staxel
5

Staxel

FarmingSandboxCo-op
Public similarity
Why it's similar
Clear land, plant crops, tend animals, and interact with villagers; the building and social loop matches workshop life, but with multiplayer.
Choose it when
Prioritizing collaborative world-building with friends over following a fixed storyline, accepting a sandbox experience with less guided progression.
But
In a voxel sandbox, you can reshape terrain and buildings freely; online co-op lets friends share a farm or become neighbors, with Steam Workshop mod support.

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