Games like Hades II
Discover new adventures that match what you love.

Supergiant's sequel puts witch-princess Melinoe against the Titan of Time in run-based isometric combat across two full route structures - down through the underworld and up to Olympus. It keeps the first game's signature blend of god-boon buildcraft and between-run storytelling, adds a magick/cast resource layer, and reached 1.0 in September 2025 after 16 months in early access.
Similar-game research
In Hades II, you explore a mythic underworld as the immortal princess, wielding dark sorcery and Olympian boons, with each defeat unfolding a sweeping story. The recommendations below shift your perspective, team size, or upgrade rhythm, offering distinct takes on the rogue-like formula.

Hades
RoguelikeActionStory Rich- Why it's similar
- Returning to the House of Hades after each death to spend darkness and keys on permanent upgrades, then launching another escape attempt, chaining Olympian boons to skew your combat style mirrors the core loop it shares with Hades II.
- Choose it when
- You'd rather repeat a familiar linear escape route with the same character growth, willing to forgo Hades II's new magic system and dual-weapon switching.
- But
- Hades confines you to a single escape route from the underworld, whereas Hades II broadens the world with new magic, familiars, and branches. You shift from the prince's hack-and-slash to the princess's witchcraft, trading the Mirror of Night for the Altar of Ashes and different progression paths.

Dead Cells
RoguelikeActionMetroidvania- Why it's similar
- Charging through 2D platforming combat, dying loses your current body but you keep weapon blueprints and upgrades, and each castle run demands a fresh route through randomized enemies and traps—resembling Hades II's death-progression loop.
- Choose it when
- You value precise platforming and melee combos over magic systems and are comfortable losing the Olympian boon selection for a broader interconnected map.
- But
- Dead Cells sidelines boon choice for weapon blueprint collection and a wider Metroidvania-style map, with the fast-paced side-scrolling combat emphasizing roll dodges and melee strings rather than witchcraft and god-given powers.

Curse of the Dead Gods
RoguelikeActionAtmospheric- Why it's similar
- Fighting through dark temple rooms with swords and guns while accumulating corruption, each step risks triggering traps or curses, forcing you to weigh danger against buffs—a parallel to Hades II's boon trade-offs.
- Choose it when
- You prefer tactical combat with light management and curse downsides, happy to sacrifice the variety of Olympian boons and the dense story interactions for it.
- But
- Curse of the Dead Gods introduces stamina management like soulslikes, where light sources dictate visibility, and curses are double-edged modifiers rather than straightforward upgrades; the hub upgrades lack the flexible mirror system of Hades II.

Astral Ascent
RoguelikeActionCo-op- Why it's similar
- Navigating randomized levels against 12 Zodiac bosses, collecting spells and gems to power up, unlocking new skills at a hub after each demise, ensures fresh adventures per run much like Hades II.
- Choose it when
- For duo runs, Astral Ascent's local and online co-op lets two players coordinate spell loadouts and fight through the Garden together, whereas Hades II is single-player only, so if your priority is having a friend join in the same run, choose Astral Ascent.
- But
- Astral Ascent differs by offering four playable heroes with specific weapon and spell pools, plus two-player co-op; combat is a 2D platforming style with aerial combos and dashes, contrasting Hades II's isometric single-character boon builds.

Windblown
RoguelikeActionCo-op- Why it's similar
- Dashing and diving through lightning-fast combat across ever-changing islands, scavenging weapons and trinkets, then dying to return to the hub and spend materials on unlocks—a loop that mirrors Hades II's death and growth pattern.
- Choose it when
- Prioritizing speed and flow, you prefer cooperative play with friends and extensive loadout customization, accepting the loss of Hades II's single-player story and Olympian boon system for it.
- But
- Windblown supports 1-3 player co-op with dual-wielding and a focus on flow and momentum, offering 170+ unlockables; Hades II instead is a solo dungeon crawl with boons from gods rather than loot drops, and its world is a fixed underworld rather than fragmented islands.
Broader alternatives you might enjoy
Shortlists for these games
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