Games like Forza Horizon 5
Discover new adventures that match what you love.

RacingOpen WorldArcadeCo-op
The open-world racer perfected: 500+ cars across a jubilant Mexico where every hillside begs for a Danger Sign jump, tuned so a controller newcomer and a wheel purist both find their groove. Horizon 5 is less about winning races than the joy of motion itself.
Similar-game research
In Forza Horizon 5, you drive hundreds of real cars across Mexico's diverse terrain, taking on races, stunts, and story missions while weekly seasons bring new challenges. The six games below differ in driving read, physics, or activity structure, offering alternatives based on what you prefer most.
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Wreckfest
RacingArcadeChaoticPublic similarity
- Why it's similar
- On muddy tracks or in arenas, you watch the racing line and in the same moment calculate impact angles and closing speed, using collisions for overtakes or defense, while monitoring your own damage because armor upgrades alter handling.
- Choose it when
- Prefer every lap to end in heavy contact and deliberate wrecking, don't want to cruise an open map between events, and accept tighter arenas and short sprints.
- But
- Races shift from open landscapes to closed circuits and derby arenas, with soft-body damage modeling deforming vehicles visibly; upgrades force you to weigh armor weight against agility, and sessions are shorter with no weekly season.

Assetto Corsa
RacingSimulationPublic similarity
- Why it's similar
- On real-world circuits, you control brake and steering inputs at precise braking points while monitoring tire temperature and grip changes, and you use accumulated rubber on the line to plan the optimal path, racing against time or rivals.
- Choose it when
- A session focused entirely on one lap time or a single race, treating practice and qualifying as part of the experience, without needing narrative or exploration but demanding authentic vehicle and track feedback.
- But
- All tracks are laser-scanned real circuits, with no open world or story; the physics simulate tire heat cycles, aerodynamics, and hybrid systems in depth, and assists are adjustable but default toward realistic handling.

Trackmania
RacingArcadeQuick PlayPublic similarity
- Why it's similar
- On player-made tracks, you practice every corner and jump over and over, using precise throttle and brake control to shave time, then compare your ghost and leaderboard rank after each run to find hundredths of a second.
- Choose it when
- Planning to spend sessions repeatedly attacking a single track and leaderboard, not wanting car collecting or open-map wandering, and caring more about input precision and community-built circuits.
- But
- The game is built around weekly updated short tracks and global rankings, with no open world or story, emphasizing precision and skill; a track editor lets you design and share routes, but cars are fixed with no upgrades.

art of rally
RacingArcadeAtmosphericPublic similarity
- Why it's similar
- On rally stages, you adjust speed and steering early based on changing surfaces, using handbrake and counter-steering on gravel or snow to maintain grip, and you memorize the route to plan acceleration points out of corners.
- Choose it when
- Caring more about showing driving style and using photo/replay mode, don't want open-map navigation or missions, and accept short isolated rally stages with vintage cars rather than modern hypercars.
- But
- Races happen on stylized top-down closed stages, with no open world or free roam; cars are classic models from the 60s to 80s, assists are more simplified, and the emphasis is on drifting and line aesthetics with daily and weekly leaderboards.

BeamNG.drive
RacingSandboxSimulationPublic similarity
- Why it's similar
- Adjusting components like suspension, tires, and engines, then driving through varied terrains to test handling and observe realistic collision damage, with further tweaks based on those results, mirrors the same iterative tuning loop found in open-world driving games.
- Choose it when
- Spending hours tuning and testing vehicles, not caring about race rankings or rivals, and wanting a sandbox to freely manipulate environment and car parameters without the need for win conditions.
- But
- There is no fixed race or mission structure; instead, 12 open environments and free-roam modes allow you to drive anywhere and experiment with settings like wind or gravity, deeply customizing every vehicle part, but with no competitive opponents or story.
Broader alternatives you might enjoy
Shortlists for these games
Each of these has a researched page of its own.