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What Remains of Edith Finch
A two-hour anthology of deaths in the Finch family house, each memory told through a different playable metaphor - a cannery daydream, a kite, a comic. The walking sim's high-water mark for formal invention, and a quietly devastating meditation on family myth.
Available on:PC
Story Rich9/10Story is a major focus
Typical Session60–120 minone 2-hr sitting
Difficulty1/10Forgiving, easy to start
Co-opSoloSingle-player only
Exploration3/10Tightly directed
Replayability—Replayability not verified
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