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Keep Talking and Nobody Explodes
One player sees the bomb; everyone else has the manual. The asymmetric-information party game that turns pure communication into gameplay - and living rooms into panic rooms. A design so clean it became a genre.
Available on:PCmacOSLinux
Story RichLow1.6/10
Avg. Session2–3 hrsA typical evening
DifficultyHighExpects you to earn it
Co-op2–4 PlayersPlayable together
ExplorationLowTightly directed
ReplayabilityMediumWorth a second run
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