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Amnesia: The Dark Descent
The game that rebuilt horror around helplessness: no weapons, a sanity meter that punishes looking, and a castle whose darkness is both shelter and poison. Fifteen years on, Amnesia's oil-lamp arithmetic still teaches every horror designer their first lesson.
Available on:PCmacOSLinux
Story RichMedium5.0/10
Avg. Session2–3 hrsA typical evening
DifficultyMediumBalanced challenge
Co-opSoloSingle-player only
ExplorationMediumSome room to roam
ReplayabilityMediumWorth a second run
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